I have worked with computergames for almost 20 years, using mainly 3dsMax, ZBrush and Photoshop, and the Cryengine Sandbox.
In my daily work at Mindark I have to do a little bit of everything. Concepts, modeling, texturing, rigging, skinning and animation,
worldbuilding, effects etc. I can handle most tasks that is thrown at me, but I prefer creating creatures.
I've done more than a hundred for Entropia universe, from concept to fully animated ingame mobs. Here are a few of them...







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